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Student Presentation (No formal paper)

 **WebQuests in Education** // Erik Hill, Educational Technology, University of Hawaii at Manoa, Honolulu, HI, USA, thepurr@gmail.com // // Stacie Fernandez, Educational Technology, University of Hawaii at Manoa, Honolulu, HI, USA, staciefe@hawaii.edu  Timothy Stewart, Educational Technology, University of Hawaii at Manoa, Honolulu, HI, USA, tstewart@hawaii.edu  //

 WebQuests are an inquiry and project-based asynchronous online learning tool. WebQuests usually have six parts: introduction, task, process, resources, evaluation, and conclusion. Typical project themes might deal with bringing contemporary world problems into the classroom, evaluating history, creating products, dealing with life's realities, and sparking students' learning, among others. WebQuests differ from informative web pages by setting a student to a specific task which usually has a product as an outcome. In addition, a WebQuest requires a student to analyze, synthesize and evaluate information from pre-screened, specific links to achieve the goals of the task. The information is pre-screened for suitability with specific links provided. Collaboration is usually an improtant part of a WebQuest. Finally, WebQuests are generally public and some companies provide a search facility to find topics of interest. WebQuests show that a structured and orderly educational object can be created from a useful, well-researched template on top of the unstructured Internet.

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